The gaming community collectively gasped when THQ Nordic casually ended their 2025 Digital Showcase with what might be the year’s biggest mic drop. Darksiders 4 is officially happening, and after years of radio silence, the Four Horsemen are finally riding back into our lives.
Let’s be real—nobody saw this coming at the showcase’s finale. One minute we’re watching trailers for SpongeBob games, the next we’re staring at War delivering the spine-tingling line “No. Not Alone” while The Charred Council looms ominously in the background. Talk about knowing how to end a show.
The Long Road Back to Apocalypse
It’s been a hot minute since we last got our hands on a proper Darksiders experience. Darksiders Genesis launched all the way back in 2019, and while that top-down adventure had its charm, fans have been thirsting for something that captured the essence of the original trilogy.
The Darksiders franchise has always been that scrappy underdog series that punches way above its weight class. When the first game dropped in 2010, it was basically gaming’s answer to “what if Zelda met God of War and they had a baby raised by comic book artists?” The result was pure apocalyptic magic.
But here’s where things get spicy—Darksiders 4 is picking up where the original left off, not running parallel stories like the sequels did. Finally! We’re getting that direct continuation fans have been demanding since 2010.
All Four Horsemen Are Finally Together (About Time!)
The biggest bombshell? All four Horsemen of the Apocalypse—War, Death, Fury, and Strife—are confirmed to appear in Darksiders 4. This is huge. The series has always teased this ultimate team-up, but each game focused on individual Horsemen doing their own thing.
Players will have the option to embody one of the legendary Horsemen, each possessing distinct weapons and combat techniques that shape the gameplay experience. Whether this means co-op gameplay or character selection remains a mystery, but either way, we’re here for it.
The franchise timeline has been messier than a Netflix show’s continuity, but here’s the breakdown: Genesis was a prequel, then came the original Darksiders, followed by Darksiders 3 and 2 running parallel to the first game. Confusing? Absolutely. Worth it for this payoff? You bet.
PS5 Gamers Finally Get Their Zelda Moment
There’s serious buzz about Darksiders 4 potentially being “PS5’s answer to classic Zelda.” With Nintendo’s beloved franchise evolving in different directions with Breath of the Wild and Tears of the Kingdom, there’s definitely room for that classic dungeon-crawling, puzzle-solving adventure formula.
The game promises “a blend of intense combat, expansive exploration, and environmental puzzle-solving”—basically everything that made the original Darksiders feel like a love letter to classic adventure games. PS5 owners have been craving that epic, single-player adventure experience, and Darksiders 4 might just scratch that itch.
Gunfire Games Steps Up to the Plate
Development duties fall to Gunfire Games, which includes several former Vigil Games developers—the original Darksiders creators. Known for their work on Darksiders III and other action titles, Gunfire’s experience with the series offers a level of continuity that many fans find reassuring.
These aren’t newcomers fumbling around with beloved IP. They know the Darksiders DNA inside and out, having worked on Darksiders 3 and the excellent Remnant 2. If anyone can pull off this ambitious reunion, it’s them.
What We Know (And What We’re Dying to Find Out)
The official description promises “a 3rd person action adventure game featuring combat, traversal and puzzle solving in a lore rich post apocalyptic world.” Players will “journey through apocalyptic landscapes – each teeming with secrets, enemies, and mythic bosses.”
But let’s talk about what we don’t know yet. No release date. No gameplay footage. No Entertainment Software Rating Board (ESRB) rating. This screams early development, which means we’re probably looking at a 2026 or 2027 release window at the earliest.
The real question burning in everyone’s minds: will this be a solo adventure with character switching, or are we getting that dream co-op experience? The wording suggests players choose their Horseman, but whether that’s for single-player campaigns or multiplayer mayhem remains tantalizingly unclear.
Why This Matters More Than You Think
Gaming’s current landscape is dominated by live-service games and battle royales. Single-player, story-driven adventures feel increasingly rare, especially ones with Darksiders’ unique blend of mythology, comic book aesthetics, and satisfying combat.
The franchise has always occupied this weird, wonderful space between mainstream and cult classic. It’s never been the biggest seller, but it has a devoted fanbase who appreciate its unapologetic commitment to being exactly what it wants to be—a metal album cover come to life.
Confirmed platforms include PC, PlayStation 5, and Xbox Series X/S, which means current-gen consoles will get to flex their muscles with what’s promising to be a visually spectacular apocalypse.
The Verdict: Cautious Optimism with a Side of Hype
Look, we’ve been burned by sequel announcements before. But everything about Darksiders 4 feels different. The teaser had genuine weight to it. The development team knows the source material. The timing feels right for this kind of bombastic, single-player adventure.
Gaming needs more franchises willing to be weird, wonderful, and unashamedly over-the-top. Darksiders 4 represents hope that creativity and passion can still triumph in an industry obsessed with safe bets and proven formulas.
The Four Horsemen are riding again, and honestly? It’s about damn time. Now we just need to practice our patience while Gunfire Games works their magic. Trust us—this one’s going to be worth the wait.